Vulnax's Vault of Virtual Veracity
MUDii Chart Toppers
Updated weekly ( usually... well, sometimes! ) on a quiet Sunday. To 7 December 2003
The top 10 mortals to have played in the 7 days preceding Sun December 7th 2003 |
|
| Posn. | Personae |
| 1 | Flick |
| 2 | Aidon |
| 3 | Strider |
| 4 | Caryss |
| 5 | Jaja |
| 6 | Umbongo |
| 7 | Footpad |
| 8 | Sin |
| 9 | Boddington |
| 10 | Art |
The top 100 players alive ( at some time during the last 2 months ) updated to end November is still available from Here on Muddled Times. Expect a new table soon!
( Courtesy of MUDii.co.uk)

| Player or mobile to swamp the most Treasure to week ending 7/12/03 | ||
| Posn. | Personae | No. |
| 1 | Ritual | 718 |
| 2 | The Thief | 682 |
| 3 | Firedemon | 435 |
| 4 | Strobe | 410 |
| 5 | Properson | 406 |
| 6 | Rainydayz | 396 |
| 7 | Silly | 334 |
| 8 | Gilgamesh | 310 |
| 9 | Otoo | 297 |
| 10 | Gemz | 269 |
| Treasure Item Most Often Swamped to week ending 7/12/03 | ||
| Posn | Treasure | No. |
| 1 | Key 10 | 160 |
| 2 | Necklace | 86 |
| 3 | Streetsign | 77 |
| 4 | Foot | 75 |
| 5 | Parasol 0 | 74 |
| 6 | Umbrella | 73 |
| 7 | Shilling | 71 |
| 8 | Dishcloth | 67 |
| 9 | Net | 66 |
| 10 | Sixpence | 63 |
.

| Mobiles most often killed by players to week ending 7/12/03 ( avg by mobiles existing * ) | ||
| Posn | Mobile | Rate |
| 1 | Ogre | 48 |
| 2 | Rat | 45.5 |
| 3 | Spectre | 36 |
| 4 | Banshee | 35 |
| 5 | Zombie | 30.4 |
| 6 | Maiden | 30 |
| 7 | Ram | 27 |
| 8 = | Eagle | 26 |
| 8 = | Hunchback | 26 |
| 10 = | Magpie | 24 |
| 10 = | The Thief | 24 |
| 10 = | Butterfly | 24 |
| 13 = | Baby Dwarf | 22 |
| 13 = | Dragonfly | 22 |
| 15 | Griffin | 21 |
| 16 | Dwarf | 20.5 |
| 17 | Fox | 19 |
| 18 = | Golem | 18 |
| 18 = | Queen Dwarf | 18 |
| 18 = | King Dwarf | 18 |
| Mobiles most often killed by players to week ending 7/12/03 ( total of mobile type ) | ||
| Posn | Mobile | No. |
| 1 | Dwarf | 1006 |
| 2 | Rat | 1000 |
| 3 | Goblin | 543 |
| 4 | Zombie | 304 |
| 5 | Crow | 133 |
| 6 | Snake | 82 |
| 7 | Firefly | 68 |
| 8 | Ogre | 48 |
| 9 | Bee | 45 |
| 10 | Spectre | 36 |
| 11 | Banshee | 35 |
| 12 | Skeleton | 33 |
| 13 | Maiden | 30 |
| 14 | Ram | 27 |
| 15 = | Eagle | 26 |
| 15 = | Hunchback | 26 |
| 17 = | Magpie | 24 |
| 17 = | The Thief | 24 |
| 17 = | Butterfly | 24 |
| 20 | Baby Dwarf | 22 |
{ based on average kills per mobile type -total no. kills / no. of that mobile type} { Based on total no. of kills per mobile type like the
The Ogre, Spectre and Banshee got hammered this week, along with the usual rats and dwarfs.
So, taking the number of times a mobile type, say RAT is killed and ratio-ing that with the number of rats in a reset, to produce the rate figure, shows one view of the mobiles getting killed during the week. The actual number of mobiles killed as in the right hand table gives an absolute number, but since there are more rats / goblins / dwarfs than say vampires, ogre, hunchbacks then there are so many more chances to kill a rat, goblin etc. etc that they will probably dominate this chart.
Your views on the best way to show you, the player, this data are welcomed at the usual Vault mailbox.
More charts can be found on these MUDii websites :
Hawumph's Charts Cool dragon and task related charts - New! style web site
Muddled Times Charts Top 100 players in last 2 months ( And where the top 10 players per week come from on here too! Thanks Foddy! )