Vulnax's Vault of Virtual Veracity
MUDii Chart Toppers
Updated weekly ( usually...! ) on a quiet Sunday. To 8 June 2003
The top 10 mortals to have played in the 7 days preceding Sun June 8th 2003 |
|
| Posn. | Personae |
| 1 | Destiny |
| 2 | Sonic |
| 3 | Nato |
| 4 | Jincks |
| 5 | Pacman |
| 6 | Aurora |
| 7 | Crowley |
| 8 | Strider |
| 9 | Seamus |
| 10 | Footpad |
Yet more Wireplay bods enter the chart....
The top 100 players alive ( at some time during the last 2 months to April ) updated to June is available from Here on Muddled Times.
( Courtesy of MUDii.co.uk)

| Player or mobile to swamp the most Treasure to week ending 8/6/03 | ||
| Posn. | Personae | No. |
| 1 | Sonic | 718 |
| 2 | Halen | 678 |
| 3 | The Thief | 661 |
| 4 | Teneighty | 639 |
| 5 | Eskimo | 638 |
| 6 | Nato | 494 |
| 7 | Santiago | 460 |
| 8 | Gilgamesh | 448 |
| 9 | Phone | 404 |
| 10 | Evilspirit | 370 |
| Treasure Item Most Often Swamped to week ending 8/6/03 | ||
| Posn | Treasure | No. |
| 1 | Key 10 | 166 |
| 2 | Necklace 0 | 100 |
| 3 | Parasol 0 | 86 |
| 4 | Umbrella | 82 |
| 5 = | Net | 78 |
| 5 = | Streetsign | 78 |
| 7 | Sapphire 2 | 71 |
| 8 = | Foot | 68 |
| 8 = | Cross | 68 |
| 10 | Emerald | 65 |
A lot of change on the best swampers.
The usual items were swamped a lot, less in total, and still mainly consists of surface T and useful items.

| Mobiles most often killed by players to week ending 8/6/03 ( avg by mobiles existing * ) | ||
| Posn | Mobile | Rate |
| 1 | Rat | 52.2 |
| 2 | Spectre | 42 |
| 3 | King Dwarf | 39 |
| 4 = | Maiden | 38 |
| 4 = | Queen Dwarf | 38 |
| 6 | Magpie | 37 |
| 7 | Eagle | 35 |
| 8 | Thief | 31 |
| 9 | Hunchback | 30 |
| 10 = | Ram | 29 |
| 10 = | Griffin | 29 |
| 12 | Zombie | 28.5 |
| 13 | Banshee | 28 |
| 14 | Ogre | 26 |
| 15 = | Parrot | 25 |
| 15 = | Basilisk | 25 |
| 17 | Butterfly | 24 |
| 18 = | Fox | 22 |
| 18 = | Dwarf | 22 |
| 20 | Dragonfly | 19 |
| Mobiles most often killed by players to week ending 8/6/03 ( total of mobile type ) | ||
| Posn | Mobile | No. |
| 1 | Rat | 1149 |
| 2 | Dwarf | 1077 |
| 3 | Goblin | 598 |
| 4 | Zombie | 313 |
| 5 | Crow | 130 |
| 6 | Snake | 108 |
| 7 | Firefly | 87 |
| 8 | Spectre | 42 |
| 9 | King Dwarf | 39 |
| 10 = | Maiden | 38 |
| 10 = | Queen Dwarf | 38 |
| 12 = | Magpie | 37 |
| 12 = | Skeleton | 37 |
| 14 | Eagle | 35 |
| 15 | Thief | 31 |
| 16 = | Imp | 30 |
| 16 = | Hunchback | 30 |
| 18 = | Ram | 29 |
| 18 = | Griffin | 29 |
| 20 | Banshee | 28 |
{ based on average kills per mobile type -total no. kills / no. of that mobile type} { Based on total no. of kills per mobile type
The mobiles on the way to power and riches were killed this week!
So, taking the number of times a mobile type, say RAT is killed and ratio-ing that with the number of rats in a reset, to produce the rate figure, shows one view of the mobiles getting killed during the week. The actual number of mobiles killed as in the right hand table gives an absolute number, but since there are more rats / goblins / dwarfs than say vampires, ogre, hunchbacks then there are so many more chances to kill a rat, goblin etc. etc that they will probably dominate this chart.
Your views on the best way to show you, the player, this data are welcomed at the usual Vault mailbox.
More charts can be found on these MUDii websites :
Hawumph's Charts Cool dragon and task related charts - New! style web site
Muddled Times Charts Top 100 players in last 2 months ( And where the top 10 players per week come from on here too! Thanks Foddy! )